Programme Type:

Course Overview

It has a clear focus on the creation of 3D computer animation for games, film and TV, and begins with fundamental skills common to all animation roles, in drawing and pre-visualisation, cinematography, asset design and modelling, 2D and 3D keyframe animation and simulation. This course includes an optional work placement year, at no extra cost.

The inclusion of motion capture and performance modules for real-time or photo-real animation makes this a distinctive programme, and gives you an opportunity to experience working in a large development team, producing animation within the context of computer games. It equips you with valuable skills in this growing area of animation, which is used in both games and film animation production.

You also gain experience of the wider animation pre-production and production pipeline in team modules shared with the games pathways where you can work as animators or motion capture specialists.

Entry Requirement 

Admission Requirements:

  • Year 0 entry (UCAS code I154 BA/CAFY): flexible, each application is considered on a case-by-case basis
  • Year 1 entry (UCAS code I152 BA/CA): 96-112 points and portfolio

Maths and English
Acceptable qualifications in maths and English include:

  • GCSE grade 4 (or higher)
  • Level 2 Key Skills (Communication and Application of Number)
  • Level 2 Functional Skills.

We also accept alternative equivalent or higher level qualifications.

Fees

Fee for UK applicants
Full-time: £9250 a year

Part-time: £4500 (120 credits)

Fee for International applicants
£13000 a year


This information was accurate on : 29/04/2021
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